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Android is the free platform for mobile application developmentcreated by Google. Currently, it has become the leading platform overothers such as the iPhone or Windows Phone. Android applications arewidening their rank of influence to new devices such as digital pads,embedded systems, Google Glass, or Wearable. This book is intended asa guide for those readers who want to be introduced to Androidprogramming. All the sections are accompanied by easy-to-followexamples, increasing in the level of complexity as they progressthrough the book. This book is recommended to both non-experiencedusers and programming experts. Throughout the book, two applicationsare developed as examples: the legendary video game Asteroids and apersonal information management tool, My Places. Each exercise startswith simplified versions of the applications that will be completedsection by section in order, including: fragments, vector and bitmapgraphics, touch screen control and sensors, concurrent threads,notifications, geolocation, maps, multimedia, file system, XML, SQL,Internet access, Web services including PHP- and MySQL-based servers,as well as publishing on Google Play and adding advertisements. Thebook recommends active learning supported by resources on theInternet: Step-by-step exercises: To show you the programming steps in detail. Practice: To let you program on your own. Solution: To helpyou if you have problems with the practices. Additional resources: Tolead you to additional information on the Internet. Review questionsand critical thought: To check if you understand everything correctly.